Power Projection:
Fleet
Power Projection:
Fleet focusses on capital ships and campaign
based combat. In addition to the secondary weapons seen
in Power Projection: Escort, spinal mounts,
black globes, fighter squadrons and planetary defences
are detailed. Larger engagements are supported with a
dice based quick statistical resolution system for dice
rolls.
There is a scenario engine, which allows you create
double blind missions (where neither side knows the
other's objectives). Also included is a campaign system
built around a melding of the Fifth Frontier War
engine with Trillion Credit Squadron.
There are 25 ship designs and 6 types of fighter squadron
described covering both Imperial and Zhodani forces.
Conversion rules are given to allow you to take any
High Guard, MegaTraveller or
Traveller T20 design and convert them to a
Power Projection design. There are two
pages of colour starship counters, plus two black and
white counter pages.
CURRENTLY ONLY AVAILABLE IN US PRINTING FROM AD ASTRA
GAMES
ISBN 1-901228-32-0, 76 pages, A4 format, written by
Dominic Mooney. Cover by Jesse DeGraff. © 2003.
